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The SMIL Tutorial - Index
- A -
- absolute positioning
- Chapter 3. Layout - Absolute Positioning
- B -
- boston
- Chapter 2. What is SMIL? - What does SMIL mean?
- C -
- case-sensitive
- Chapter 2. What is SMIL? - How to write a SMIL document
- copyright
- Chapter 1. Introduction - Copyright
- F -
- fill
- Chapter 3. Layout - Make your medium fill its area
- fit
- Chapter 3. Layout - How to fit a media in its area?
- G -
- g2
- Chapter 6. Tools - Real Player TM (Real)
- grins
- Chapter 6. Tools - GRINS (CWI)
- H -
- helio
- Chapter 1. Introduction - Copyright
- history
- Chapter 2. What is SMIL? - What does SMIL mean?
- L -
- layout
- Chapter 3. Layout - Cover
- M -
- media
- Chapter 3. Layout - Images but also video, audio,...
- P -
- parallel
- Chapter 4. Synchronization - Parallel: several media in the same time
- Chapter 8. Examples - Time example: parallel
- R -
- real player
- Chapter 6. Tools - Real Player TM (Real)
- region
- Chapter 7. Reference - <region>
- relative positioning
- Chapter 3. Layout - Relative Positioning
- S -
- scroll
- Chapter 3. Layout - Make your medium scroll within its area
- sequence
- Chapter 4. Synchronization - Sequence: a media... and then an other
- skeleton
- Chapter 2. What is SMIL? - Your first SMIL document
- slice
- Chapter 3. Layout - Make your medium slice its area
- smil
- Chapter 2. What is SMIL? - What does SMIL mean?
- soja
- Chapter 6. Tools - SOJA (Helio)
- streaming
- Chapter 6. Tools - Real Player TM (Real)
- switch
- Chapter 5. Advanced Users - Switching
- T -
- time
- Chapter 4. Synchronization - Cover
- V -
- vim
- Chapter 2. What is SMIL? - How to write a SMIL document
- W -
- world wide web consortium
- Chapter 2. What is SMIL? - What does SMIL mean?
- X -
- xml
- Chapter 2. What is SMIL? - How to write a SMIL document
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